Unity 3D for Gaming

Code Sample for Unity 3D

Last year of High School, I had the chance to do a month-long internship at Red Frog Digital, a company based in Manchester and specialized in the development of Augmented Reality Applications. It was an excellent opportunity to discover the world of object-oriented programming, game design and development. I tried to create and animate objects and characters before placing them in a first-person shooter game using the ray casting technique.

I produced a presentation available HERE (data from High School projects) in which I presented all the work I did showing also the main features of Unity 3D and explaining (text in Italian) pieces of code I produced in C#.